Tuesday, April 24, 2012

Cure Disease

Biomancy - 6 points

(-80%) Healing (B59) [30] (Affects self and others +50%; Ranged +40%; Magical -10%; MTP 1-8, -80%; Capped  16 FP, -0%; Reduced Range, 10 yards, -30%; Disease Only -40%)

This spell will cure those infected by a disease. This spell requires a skill roll at a modifier determined by the GM. It could be +1 for mild disease, like the common cold, or it could be -8 to cure a hell-spawned plague. Typically the penalty will be equal the HT penalty the victim is at to resist the disease. The MTP cost is equal to the skill penalty, and the FP cost is equal to twice the skill penalty. It is always cast at a minimum 1 FP and 1 MTP. For instance, it would cost 4 FP and 2 MTP to cure a disease that is skill -2 to cure. The spell is capped at 16 FP and 8 MTP, so there might be some very rare diseases that will not be affected by the spell.

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